A major benefit of community work is loyalty that’s built to last. Once user acquisition drops off, the game will rely on ...
Apple has launched a new Mini Apps Partner Program to allow HTML4 and JavaScript-based developers host mini apps on their ...
Ukrainian mobile studio Burny Games has become a publisher with its first partner release titled Colorwood Associations.
Services provider Room 8 Group has partnered with backend platform Pragma to help studios build online games more efficiently ...
Supercell AI lead Otto Söderlund explains the Clash of Clans developer's strategy for AI and how it uses the tech in game ...
Multiplayer infrastructure Coherence has launched coherence 2.0 update to its engine and hosting platform. Coherence said the ...
Modern Times Group has more than doubled its Q3 net sales year-over-year, reaching nearly SEK 3 billion ($315.5 million) in ...
Find out how Geemee leveraged two events in Asia to further its ambition to reshape mobile game monetisation across the ...
Direct-to-consumer platform Stash has acquired Tel-Aviv-based technology company Galleon to strengthen its efforts in DTC ...
Gamification platform SUD has acquired game engine Cocos in a deal worth $72 million. The acquisition will allow SUD to bring ...
What is unfolding in the US aligns with the EU’s Digital Markets Act, which designates Google and Apple as "gatekeepers" and explicitly forbids them from restricting third-party billing, app stores, ...
At conferences like Pocket Gamer Connects, you are surrounded by people who do what you do, which inherently drives focused ...