A 3D endless runner game built using Unity and C# featuring procedural obstacle spawning and optimized performance using object pooling.
Desktop - press and hold space bar to stop, release to run. Mobile - press and hold finger to stop, release finger to run. Avoid obstacles by stopping the character. The goal of the game is to finish ...
Abstract: Unity 3D game engine is a great platform to build different kinds of game easily and efficiently, which is very useful to develop the game of your own kind. It consists of many different ...