A 3D endless runner game built using Unity and C# featuring procedural obstacle spawning and optimized performance using object pooling.
Desktop - press and hold space bar to stop, release to run. Mobile - press and hold finger to stop, release finger to run. Avoid obstacles by stopping the character. The goal of the game is to finish ...
Abstract: Unity 3D game engine is a great platform to build different kinds of game easily and efficiently, which is very useful to develop the game of your own kind. It consists of many different ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results