Virtual reality headsets are great on their own, but the right accessories can make them more comfortable, practical and immersive. You might want a softer facial interface or a silicone face cover to ...
Two former Meta employees alleged in sworn congressional testimony Tuesday that the company’s virtual reality products have exposed children to adult content such as nudity, sexual propositions and ...
Meta allegedly suppressed research that suggested kids were exposed to certain dangers when using its VR headsets, according to a report by The Washington Post. Current and former employees have ...
TL;DR: Valve's next-generation all-in-one VR headset, likely named Steam Frame, is expected to launch in Q4 2025. Featuring standalone capabilities and wireless PC connectivity via a Steam Link VR USB ...
Ever since Oculus Rift kicked off the modern wave of VR headsets back in 2016, we’ve seen them blossom from awkward combinations of straps and black plastic that showed you an image that looked like ...
TL;DR: Meta unveils prototype VR headsets at SIGGRAPH 2025, featuring the hyperrealistic Tiramisu with a 3.6X higher resolution than the Quest 3 and 1,400-nit brightness, and the Boba 3 headset ...
Most people strap on a VR headset to shoot zombies, socialize, or watch movies, but there’s growing collection of virtual reality experiences on Meta Quest headsets that aim at something other than ...
Remember VR? It’s that thing where you put on a headset and… You remember VR, right? If you don’t remember VR, you couldn’t be blamed, because things have taken a turn since way back in 2023, and ...
Stepping into a virtual forest or waterfall scene through VR could be the future of pain management. A new study shows that immersive virtual nature dramatically reduces pain sensitivity almost as ...
Sharp announced it’s releasing a prototype VR haptic controller in Japan, which aims to reproduce the sense of touch in VR while serving a familiar button layout. Japan-based Sharp says its VR haptic ...
Gaming is an ever-evolving thing, and that’s for the best. Things shouldn’t stay stagnant for too long, else they’ll be bad for consumers, bad for businesses, and worst of all, it’ll be boring. VR is ...