News

Dead Cells puts you in control of a failed alchemic experiment trying to figure out what's happening on a sprawling, ever-changing and seemingly cursed Island. Tough but fair combat, responsive ...
And that’s fortunate, because the problem with Dead Cells: The Rogue-Lite Board Game is that it’s a board game, not a video game. On screen, the feedback loop for putting those tiny iterative ...
The Dead Cells video game won plaudits for its fast, demanding combat which isn’t something a board game can easily replicate. So the designers - including Antoine Bauza of 7 Wonders fame ...
Dead Cells is a 'roguevania' 2D game with combat inspired by the Souls series and permadeath. ... I write about TV shows, movies, video games, entertainment & culture. Follow Author. May 02, 2017, ...
Dead Cells was the work of Motion Twin, a French worker co-op based out of Bordeaux.The studio is composed of about 10 people, all of whom share stake and profits in the studio’s success. Upon ...
All the Latest Game Footage and Images from Dead Cells: Road to the Sea This bundle contains the base game and all of the DLCs that have been released for Dead Cells so far: Rise of the Giant, The ...
In a recent interview, Dead Cells developer Evil Empire confirmed that it's working on two "massive video game franchises"--and we really hope one is Castlevania. Dead Cells' latest expansion is ...
Dead Cells: The Rogue-Lite Board game - described as an adaptation of "one of the best action video games" – is a game by Antoine Bauza, Corentin Lebrat, Ludovic Maublanc, and Théo Rivière ...
Dead Cells: The Rogue-Lite Board Game will be a dungeon crawler that embraces the original game’s Metroidvania elements. Players will have to choose the right path as they make their way through ...
The game is being developed by Deepnight Games, the one-man studio by former Motion Twin designer Sébastien Benard, the mind behind Dead Cells. The game is essentially a firefighting title on a ...
The Dead Cells board game isn’t the first tabletop title to be inspired by a video game, nor is it the first to try and mimic the feel of a rogue-like game. There’s even one - Sanctum - which ...
Dead Cells comes in a suitably coffin-heavy box which, ... conjuring up the same look and feel as the original video game while still managing to appear distinctive.