SAN JOSE, Calif.--(BUSINESS WIRE)--TDK Corporation (TSE:6762) announces today the launch of a complete portfolio of VR sensors enabling a new class of highly accurate and affordable all-in-one VR ...
At WWDC today, Apple showed off its Vision Pro VR/AR headset. The device is powered by the company’s own M2 chip, but in order to do the real-time processing from the company’s wall of sensors, Apple ...
Valve Index is joining the already crowded landscape for virtual reality headsets, and the company powering Steam believes their high-fidelity solution will be enticing to VR enthusiasts. Valve ...
Having issues with VR motion sickness? We're here to explain why, and how you can avoid it. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Why ...
MEMS Motion Sensors: Accurately tracking complex user motions require the use of motion sensors such as gyroscopes, accelerometers, compasses, and pressure sensors, fusing the sensor outputs into a ...
DecaGear is preparing to release the details about its upcoming VR motion controllers. The company posted a screenshot early Friday morning showing off the new design and hinting at a few details.
Sony today revealed a first look at its long-rumored VR motion controller with finger-tracking, along with detailed documentation of its inner workings. The controller prototype uses 62 advanced ...
Virtual reality systems have aced movement of the hands and head, but it's still tricky to track the feet. Now games hardware company Kat is crowdfunding the Kat Loco, a set of three sensors that ...
Several months ago, VR Heaven — a blog that we, Aaron Santiago (VR software engineer) and Winston Nguyen (VR marketer), run — posted an informal survey on Reddit asking participants how often they ...
HP is launching a version of its Reverb virtual reality headset that will have a state-of-the-art sensory system, aimed primarily at developer and enterprise customers. According to HP, its new Reverb ...
New Apple research describes how augmented reality headsets may not need external markers to tell when a user is moving, and may also be able to detect when the user puts it on. Apple is continuing to ...
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