Trumann started writing for news around 2017-2018, with a specialization in local news and gaming reviews for a local paper. He began writing for GameRant in June 2021 as one of the team's Weekend ...
Wielding things like two-handed swords in VR can be awkward. There’s no sense of grasping a solid object. The controllers (and therefore one’s hands) feel floaty and disconnected from one another, ...