In a demo at HTC's San Francisco office, I tried out the original Vive and the new Vive Cosmos, one after another, and it was stunning just how different the two headsets are. The overall ergonomics ...
It could be that HTC is banking entirely on the Cosmos's specs to justify the cost. It features a 2,880 by 1,700 pixel resolution across both eyes, which is slightly better than the Rift S and Index, ...
So much of VR depends on a comfortable face cushion. You could even say there’s a direct relationship between the comfort of a virtual reality headset and what companies imagine you’ll use them for.
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