A bug in 3D Pinball for Windows let the game run at 5,000 FPS on faster hardware, but Microsoft eventually capped the frame rate to 100 FPS.
"My game engine had a bug, in that it would draw frames as fast as it could" said Plummer. At the time, the game was being coded on a MIPS R4000 processor running at a mighty 200 MHz, which resulted ...
The famous Space Cadet pinball game that came pre-installed on Windows in the 90s and 00s has been ported for free to Android ...